Everything you need to know about the cloud editor
Download CustomDisasters v3.5+ and place it in your Paper server's plugins/ folder. The plugin requires:
✨ NEW in v3.5: Cloud editor is automatically enabled! No config changes needed.
The editor is ready to use immediately after plugin installation.
In-game, run:
/disasters editor
You'll receive a unique URL like: https://customdisasters.online/editor/ABC123
Open the URL in any browser. Changes save automatically every 30 seconds!
Click "Save Changes" and the server applies your edits instantly. No reload required!
| Command | Description | Permission |
|---|---|---|
/disasters editor |
Open cloud disaster management interface | customdisasters.admin |
/disaster start <name> |
Start a disaster | customdisasters.start |
/disaster stop |
Stop active disaster | customdisasters.stop |
/disaster list |
List all disasters | customdisasters.list |
/disaster reload |
Reload configurations | customdisasters.reload |
/disaster difficulty <level> |
Set difficulty (easy/normal/hard/expert) | customdisasters.admin |
View, create, edit, and delete ALL disasters from one interface.
Enabled by default! Your work is saved locally every 30 seconds automatically.
Changes apply to the server immediately when you save. No restart required!
DisasterName: "Zombie Siege"
Description: "Waves of zombies attack the world"
Announcement: "§c⚠ A zombie siege has begun!"
DurationDays: 2
# Mob spawn rules
Mobs:
- "ZOMBIE"
- "ZOMBIE_VILLAGER"
- "/CREEPER" # Deny creepers
# Wave configuration
Waves:
- Day: 0
Time: 0
Mobs:
ZOMBIE: 10
HUSK: 5
- Day: 0
Time: 12000
Mobs:
ZOMBIE: 20
# Difficulty scaling
Difficulty:
easy:
mob_multiplier: 0.5
hard:
mob_multiplier: 2.0
expert:
mob_multiplier: 3.0
ZOMBIE - Allow zombies to spawn/CREEPER - Deny creepers from spawningr/ZOMBIE/HUSK - Replace zombies with husksUse Minecraft color codes in announcements:
§c - Red§a - Green§e - Yellow§b - Aqua§l - Bold§o - ItalicAutomatic scaling based on player count, equipment, and progression.
Define custom mobs with special attributes, AI, and equipment.
Create disasters with multiple phases that evolve over time.
Assign tasks players must complete during disasters.
Add particle effects, custom skies, weather, and fog.
Send notifications to Discord when disasters start/end.
/disasters editor/disaster reload if neededplugins/CustomDisasters/ - Main plugin folderplugins/CustomDisasters/config.yml - Main configurationplugins/CustomDisasters/custom/ - Custom disaster definitionsplugins/CustomDisasters/data/ - Runtime data storageYou can also edit disasters manually by creating/editing YAML files in:
plugins/CustomDisasters/custom/
Then reload with: /disaster reload
Yes! The cloud editor is completely free and open-source.
Sessions are stored in-memory for 1 hour max, then deleted. No persistent storage.
No, the cloud editor requires internet connection. Use manual YAML editing for offline configuration.
Yes! Works with Spigot and Paper 1.21.1+
Yes, each player can create their own session and edit different disasters.
Your changes are saved on the website. Just save them and they'll apply when you click save.